Showing posts with label Dystopian Wars. Show all posts
Showing posts with label Dystopian Wars. Show all posts

Sunday, 23 September 2012

Dystopian Wars - Fleet updates

Here are my two Dystopian wars fleets:

Britania

The Fleet around 1000 pts
 

Sky Fortress, should have modeled this on the one from Sky captain.


Under side of Sky fortress


Dreadnought

FSA

Fleet at around 850 points



Flying robots that can't see where they are going...HOW COOL!!

 
There will be more to come, more FSA stuff on my work bench awaiting there turn.


Sunday, 25 December 2011

Dystopian Wars the Beginning - FSA VS Prussians

The sea swelled gently against the hull of the FSA Paddle Steamer Lexington, as the Battleship moved steadily through the water with the waves crashing gently over the bow.
Wind blew sea spray against the windows of the bridge.

"Bring her to course 260"
"Eye eye Captain"
The Bow swung to the new direction, the rest of the battle fleet following.

"Ships off our port bow, Captain!" shouts a cold and damp look out.
"What are they?, are they  ours?"
As the captain peered through his telescope at the distant grey shapes, Bright flashes burst from the ships.

The sound of  screaming wind followed by a loud splash and a whoosh, close to the ship columns of water bust sky wards. Seconds later a thunderous noise was heard on the wind.

"Prussians!" Cursed the captain.. "Battle Stations!, lets show these buggers what were made off"

Dystopian wars, starter set, ships only: Prussia Vs FSA

With a few islands scattered we deployed our ships. I used a heavy screen of Frigates and the cruisers on my right and a squadron of frigates and my Battle ship on the left.
Dennis deployed his big boys all on his left flank with a screen of frigates across the table.

The Frigates closed quickly and we saw mutual destruction. The Prussians closed very quickly and straddled the FSA frigates using both bow guns and stern Tesla's to good effect. Slowly they Prussian frigates were sunk but at a high cost.

A surviving frigate takes on the FSA Battle ship
The FSA cruisers try to use the island as protection but the Prussians are faster and swiftly round the Island. The ensuing battle between the cruisers is a bloody affair.
Prussian Frigates about to surprise the FSA with there turn of speed.
The FSA cruisers about turn to face the Prussians head on. The resulting exchange of fire results in one of the Prussians disappearing in a Sturmagen Flare. The Prussians then fired back and the lead FSA cruiser also disappeared into the void. We were left wondering if with just wondered into the Dystopians wars version of the Bermuda triangle, two criticals, two double 6's, we waited for the third.
FSA cruisers loose one of there number before about their about turn.
The final tally is all the FSA cruisers sunk or disappeared, whilst the Prussians are left with one surviving ship. But not for long. The guns of the FSA Battleship fires sending the last Prussian cruiser to hell with a critical roll of double 1's leaving nothing but raining shrapnel as the ship explodes into little pieces.

The battle continued between the two Battleships. The FSA battleship starts to take a pounding and the Prussian battleship continues to close. The sole surviving FSA frigate moves away around an island knowing that is is now too far and out gunned to aid its big brother.

With a turn of speed the Prussian battleship crosses the bow of the FSA Battleship, with all guns blazing the my Battleship takes a pounding.
Prussians close for the kill
This sneaky manoeuvre leaves the FSA battleship with a problem. Do I call and all stop, but I still have to move 2" or do I try to turn. The result is either way a collision and my Battleship turns into the Prussian ship causing 1 hit. The Prussian ship must be made of stronger metal (Causes a critical hit + 2HP) as it rips the bow of the FSA battleship ploughing her under leaving behind in her wake little signs of the Big ship ever existing.
Oops! FSA Battleship is in trouble.

After action comments:
The Prussian fleet is quick and the Tesla coils are devastatingly good. Next time I need to hold them off at arms length.
Dystopian wars is a dice thirsty game and just ship on ship leaves something missing from the game.
Once we start introducing additional squadrons and air power it should hopefully get more interesting.
At the moment it is a case of wipe out the frigates, then the cruisers to leave Battle ship on Battleship.

Merry Christmas
Jon

Wednesday, 14 December 2011

Dystopian Wars Game 2

2nd outing for the Dystopian wars last night. 2 complete novices being umpired by me (The blind leading the Blind).

British Vs American as Dennis had not painted his up yet. It was a slow game with several rule look ups and quite a surprising few rounds of fire especially Turn 1.

Dennis used the Brits whilst another friend David used the Yankees. Dave's' Cruisers opened fire onto Dennis cruisers and well, er...

First Salvo from 2 main turrets linked together resulted in a critical hit on the first cruiser. Then the rockets linked fired at the third cruiser suffering another critical hit (we forgot that you can link AA fire from other vessels in the squadron but that would have only added 1 dice and I do not think it would have changed the out come). So Dave threw for the first critical.... then we went onto the Rockets which caused the critical on the third and he threw for that.

Two magazines hits in the same round of firing..Ouch!
Yes Dave threw double 1 twice. So in one round of firing Dave took out two cruisers which didn't even get to move let alone fire..Ouch.
And that was turn 1...lol
Another mad moment for Dennis was when the his Battleship was hit with a whopping 20 hits, all this from, if I remembered correctly, A 6AD attack..lol
Ok do we have enough armour to stop that lot?

This meant that the ship took 2 critical hits which I think was a Hard pounding and a Fusion Leak. Lucky ship. The game only went to turn 3 before we called time. Once we are all up to speed on the rules I anticipate that the game will flow a lot quicker. Next time It may be my turn and hopefully  Dennis will have painted his Prussians or Japs by then.

Sunday, 4 December 2011

Dystopian wars Arrived

Yes my Dystopian wars has arrived. The two fleets are sitting now painted and awaiting a victim to play it with.

The Rule Book

Hmmm.... The rule book looks nice and is full of fluff on the fictional history variety, not backed up with many illustrations and the few illustrations there are look dark and too grity for my taste. Sarted reading the rules after watching several you tube vids and found it harder to read than most rule sets.

The book in its self is very badly laid out, with the index being almost next to useless. With important rules mentioned out of context or in-passing it is almost as bad as FOW to find the rule you need. Instead of logicaly putting the rules in order and in the relevant section you will find the obscure references in a totaly unrelated section.

The rule book smacks of the person who wrote it knows the rules inside and out and actualy forgot that someone else who reads them may not know the rules, so he has written them as he remembers.

Rules I struggled to and still can't; to find: Comodore special rerolls. Break test - What effect it has if failed (Its not actualy in the Break Section but the one before), Obscured flying models firing, small target modifiers, and many more.

FSA Starter set ships
Britonian fleet
The starter sets on the other hand are briliant. With little time needed in cleaning up the resin and with a wash they quickly paint up. Two fleets painted in 5 nights, thats not bad.

My first two fleets were the ones featured in the Triple Helix You tube vid, Britonia and the FSA.
The Britonia ships are very like there World War one counter parts and are easy to paint but realy lack anything cool. The FSA are al paddlers and are very nice when painted up and look very cool. The Britonians are actualy quite week compared to the other nations. They have very poor gunnery values but make up for it with torpedoes, The FSA on the other hand have deverstaing firepower but low critical hit points. So you need to hit them fast before they do the damage and you are unable o hurt them.

The Prussians and Japanese look cool with their flying machines and flying aircraft carriers. These are future purchases.

Two big ships fight it out

Still I have to sort these damn rules out into some sort of order, wheres me high lighters.
Jon

Wednesday, 16 November 2011

Dystopian Wars

Yes thanks to a friend I am slightly enthused about this system. NEVER watch You-tube as it got me interested big time.
So now I am awaiting two fleets and the rules. 
Grrrrrrrrrrrrr.